Title |
Reflections on using robots and visual programming environments for project-based teaching / |
Authors |
Plauska, I ; Lukas, R ; Damasevicius, R |
DOI |
10.5755/j01.eee.20.1.6169 |
Full Text |
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Is Part of |
Elektronika ir elektrotechnika.. Kaunas : KTU. 2014, vol. 20, no. 1, p. 71-74.. ISSN 1392-1215. eISSN 2029-5731 |
Keywords [eng] |
electronic learning ; graphical models ; programming environments ; robot programming |
Abstract [eng] |
Visual programming languages provide a more natural approach to specifying software/hardware systems with complex behaviour such as robots. They are especially important in education because they do not require formal knowledge of programming language syntax and are attractive to users. We present an analysis and comparison of two visual programming environments, Lego NXT-G and Microsoft Visual Programming Language, based on the cognitive and usability requirements, evaluate their application in roboticsbased Computer Science education, identify main problems and propose solutions for using visual programming languages in the Internet-of-Things domain. |
Published |
Kaunas : KTU |
Type |
Journal article |
Language |
English |
Publication date |
2014 |
CC license |
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