Abstract [eng] |
Modern art includes a growing number of areas that previously there were hardly perceived as artistic tools. Computers more deeply go into everyday life, art does not remain on the sidelines and with pleasure been analyzing technology, trying to combine them artistic forms, or vice versa - an attempt to make sense of technology in art expression. Multi-interdisciplinarity requires different areas of expertise, while providing immense opportunities to look for and create. Pools of seemingly very different disciplines, the result obtained multi-layered works in terms of artistic value. Serves the multi-layered works addressed to different users - each user's taste educated differently, so each of them distracted by the different parts works. Interactivity is one of them, which operates paviršutiniame layer, but in the interaktvyvumą user can be much easier to incorporate into the piece concept. In this paper, its goals - to create an interactive piece musikinį Time / Time \", and to explore its development stages. For attaining this goal has been to solve the following tasks: Interactive piece designed to carry twelve tracks that serves as a work of interactive components. Create, test, and describe the same work interaction. The theoretical part provides an overview of the work used software and hardware. The practical-analytic part presents an interactive performance piece specifics. |