Abstract [eng] |
Currently, a variety of design methods and formats can be used to design the user interface. Often, the task of a user interface designer or designer is to design a user interface from an idea to an agreed-upon level of user interface prototype or design. People find it most convenient to come up with new ideas by drawing sketches on a piece of paper, but such sketches can only convey general aspects of the user interface. Therefore, in order to have more details and the opportunity to better test the ideas, it is necessary to draw a prototype of the user interface with the help of a computer. However, repainting sketches into a prototype takes more time, which is a very monotonous job and is an unnecessarily wasted time for the designer, which he could use for more important tasks. To solve this problem, it would be possible to create a solution that would understand the notation in the sketch drawn on the paper and draw the prototype itself. In this way, the designer could spend more time generating ideas and testing the user interface. In this work, other literature and other similar solutions were analysed and researched. Depending on the problem, potential system users, possible solution paths, various limitations and other details, the system was designed and implemented. The convenience of the system for future users, was tested through usability testing. After the first results in sketch recognition and result generation were obtained, more diverse data were generated that were used to train the model in the sketches of the new markings. |