| Title |
Integrating artificial intelligence into creative problem solving in the gaming industry |
| Translation of Title |
Dirbtinio intelekto integravimas į kūrybinį problemų sprendimą žaidimų pramonėje. |
| Authors |
Rajesh, Aldric Shaun |
| Full Text |
|
| Pages |
78 |
| Keywords [eng] |
artificial intelligence ; creative problem solving ; human-AI collaboration ; gaming industry ; conceptual framework |
| Abstract [eng] |
This thesis examines the integration of artificial intelligence into creative problem-solving workflows in the gaming industry. High creative stakes, significant financial pressure, and rapid AI adoption characterise this industry. There is an observed lack of structured frameworks for AI-augmented creative problem-solving in game development, despite the high involvement of AI in this development by developers. This research addresses that gap by developing and empirically validating a conceptual framework for AI-augmented creative problem solving that preserves human creative agency while harnessing the productivity and ideation benefits AI offers. Drawing on qualitative data from industry practitioners and secondary industry sources, the study proposes an operationally specific framework structured around permission zones, defines human and AI roles at each stage of the creative process, and integrates risk mitigation measures. The outcome is a governance-first model designed to ensure AI augments rather than substitutes for human creativity in game development. |
| Dissertation Institution |
Kauno technologijos universitetas. |
| Type |
Master thesis |
| Language |
English |
| Publication date |
2026 |