Abstract [eng] |
Augmented reality – real world objects, which are visible together with augmented objects. In this work described existing augmented reality solutions, which have object recognition, and investigated object recognition usability. In this work described existing programs, which uses augmented reality. Every system was compared to each other and after compare observed that many existing systems do not have ability to insert during runtime and recognize them. Furthermore, discussed challenges facing during object recognition. To properly and easy recognize object must be perfect vision and friendly environment, good quality phone camera. During project has been realized object recognition application, who uses “Vuforia” engine. Engine used for many years, therefore objects will be reliably recognized. In the application user can enter new objects, which can be recognized using phone camera. Moreover, can set description or history for all objects, which will be shown for that object during recognition. Application used for research, so, in addition, program saves distance to taken object and during recognition calculated angle between object and camera. Experiment consists of object maximum recognition angle evaluation research and system usability evaluation using SUS. To accomplish both experiments was used software, which was realized during project stage. During first experiment was found that angle, from which system can recognize object, mostly depends on quality stars quantity and object surface. During second experiment was given for 16 people to try application and asses usability using SUS survey. |