Abstract [eng] |
Usage of information technologies in people‘s lives is increasing, as well as increasing their application in the learning process. Unfortunately, those applications don‘t take advantage of team-work opportunity, although it is considered one of the most promising innovations in education. To fill this gap, a platform, enabling educational games to integrate interactive real-time team-work, was created. This platform is intended to be adopted to educational portal http://mokinukai.lt. The aim is that the platform has the following characteristics: a versatile and adaptable to various areas, not only education, easily expandable, creating new games to work on the platform is as easy as possible. For platform‘s architecture a mix of client/server and peer-to-peer models was chosen, it‘s characteristics suits the requirements best. The platform works best with educational games, having a few players and little traffic, so it is suitable for application in practice. |