Title |
Virtualaus krepšinio žaidimo modelio taikymas žaidimui vystyti ir testuoti / |
Translation of Title |
Applying virtual basketball game model for its developing and testing. |
Authors |
Dundulytė, Ramunė ; Mikužaitis, Darius |
Full Text |
|
Pages |
89 |
Keywords [eng] |
online manager games ; decision making models ; Software-as-a-service ; web applications testing |
Abstract [eng] |
Improving the process of developing online manager games is an important issue for the games' developers. However, it is not a widely analyzed subject. There are various methods and technologies that may help facilitating the process of developing the game, like: models of decision making element, technologies of software delivery and methods of testing. There already are many articles analyzing the mentioned spheres in general. This thesis analyzes the ways of applying existing methods and technologies to the subject of developing online manager game, which is seldom studied and described. The application of the analyzed methods is represented by the creation of the match engine’s model (that is afterwards used in the process of improving the game) and two subsystems: one helping to involve users in the process of improving the game and the other allowing to quickly identify the emerged problems. |
Type |
Master thesis |
Language |
Lithuanian |
Publication date |
2011 |