Abstract [eng] |
Master's thesis study examined the opportunities of using Interactive planks and mobile devices in teaching. The purpose-learning scenarios for different types of audiences, using interactive whiteboards and mobile devices. analyzed the type of audience: 1) Teacher and students in the classroom. 2) Teacher and students in the classroom and remotely enrolled students. 3) Two different Teachers in different classrooms and students in those auditoriums, as well as remotely talented students. Everyone sees the same image on the screen of the interactive whiteboard and can edit it. The most important tasks - to choose the appropriate interactive whiteboard models, choose the best virtual learning environment, choose the most suitable mobile device and get it ready for use in combination with an interactive whiteboard, as well as the proper selection of equipment and software for filming lectures, video streaming and hosting. To set everything up into a smoothly functioning system. Perform system tests and to provide results-based conclusions. The theoretical part analyzes the existing Interactive whiteboard models that already are in use. It also compares the current system, as well as the equipment. The equipment chosen to do the job -is a parable results obtained, being able to cut on the expences is considered an advantage. Analyzed existing virtual learning environments that are compared by the functions available. Analyzed the mobile market, carried out a comparative analysis of the operating system,comparison of conference equipment. In the design part, according to the survey done,three scenarios of use of the equipment are prepared and summarized, the schemes of connection are given, testing is being 8 done. During testing it is being doublecheket that the selected equipment is working together properly. Based on research and testing results-the recommendations are formed.text. |