Title Evaluation of MyRelief serious game for better self-management of health behaviour strategies on chronic low-back pain /
Authors Maskeliūnas, Rytis ; Damaševičius, Robertas ; Kulikajevas, Audrius ; Marley, Joane ; Larsson, Caroline
DOI 10.3390/informatics9020040
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Is Part of Informatics.. Basel : MDPI. 2022, vol. 9, iss. 2, art. no. 40, p. 1-14.. ISSN 2227-9709
Keywords [eng] behavior change ; lower back pain ; self-assessment ; serious game
Abstract [eng] Low back pain is a leading cause of disability worldwide, putting a significant strain on individual sufferers, their families, and the economy as a whole. It has a significant economic impact on the global economy because of the costs associated with healthcare, lost productivity, activity limitation, and work absence. Self-management, education, and adopting healthy lifestyle behaviors, such as increasing physical activity, are all widely recommended treatments. Access to services provided by healthcare professionals who provide these treatments can be limited and costly. This evaluation study focuses on the application of the MyRelief serious game, with the goal of addressing such challenges by providing an accessible, interactive, and fun platform that incorporates self-management, behavior change strategies, and educational information consistent with recommendations for managing low-back pain, based on self-assessment models implemented through ontology-based mechanics. Functional disability measured using the Oswestry Disability Questionnaire showed the statistically significant (p < 0.001) improvement in subjects’ self-evaluation of their health status. System Usability Scale (SUS) test score of 77.6 also suggests that the MyRelief serious game can potentially influence patient enablement.
Published Basel : MDPI
Type Journal article
Language English
Publication date 2022
CC license CC license description